Engravers one-by-one
The notation problem, creating a certain symbol, is handled by plugins. Each plugin is called an engraver. In this example, (some) engravers are switched on one by one, in the following order:
- note heads,
- staff symbol,
- clef,
- stem,
- beams, slurs, accents,
- accidentals, bar lines, time signature and key signature.
Engravers are grouped. For example, note heads, slurs, beams, etc.,
form a Voice
context. Engravers for key signature, accidentals,
bar line, etc., form a Staff
context.
\header { tagline = ##f } topVoice = \relative c' { \key d \major es8([ g] a[ fis]) b4 b16[-. b-. b-. cis-.] d4-> } % empty staff and voice contexts MyStaff = \context { \type Engraver_group \name Staff \accepts Voice \defaultchild Voice } MyVoice = \context { \type Engraver_group \name Voice } % add note heads MyVoice = \context { \MyVoice \consists Note_heads_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } } % add staff MyStaff = \context { \MyStaff \consists Staff_symbol_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } } % add clef MyStaff = \context { \MyStaff \consists Clef_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } } % add stems MyVoice = \context { \MyVoice \consists Stem_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } } % add beams, slurs, and accents MyVoice = \context { \MyVoice \consists Beam_engraver \consists Slur_engraver \consists Script_engraver \consists Rhythmic_column_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } } % add accidentals, bar, time signature, and key signature MyStaff = \context { \MyStaff \consists Accidental_engraver \consists Bar_engraver \consists Time_signature_engraver \consists Key_engraver } \score { \topVoice \layout { \context { \MyStaff } \context { \MyVoice } } }